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 bandit approach


A Bandit Approach to Sequential Experimental Design with False Discovery Control

Neural Information Processing Systems

We propose a new adaptive sampling approach to multiple testing which aims to maximize statistical power while ensuring anytime false discovery control. We consider $n$ distributions whose means are partitioned by whether they are below or equal to a baseline (nulls), versus above the baseline (true positives). In addition, each distribution can be sequentially and repeatedly sampled. Using techniques from multi-armed bandits, we provide an algorithm that takes as few samples as possible to exceed a target true positive proportion (i.e.


A Bandit Approach with Evolutionary Operators for Model Selection

Brégère, Margaux, Keisler, Julie

arXiv.org Artificial Intelligence

This paper formulates model selection as an infinite-armed bandit problem. The models are arms, and picking an arm corresponds to a partial training of the model (resource allocation). The reward is the accuracy of the selected model after its partial training. In this best arm identification problem, regret is the gap between the expected accuracy of the optimal model and that of the model finally chosen. We first consider a straightforward generalization of UCB-E to the stochastic infinite-armed bandit problem and show that, under basic assumptions, the expected regret order is $T^{-\alpha}$ for some $\alpha \in (0,1/5)$ and $T$ the number of resources to allocate. From this vanilla algorithm, we introduce the algorithm Mutant-UCB that incorporates operators from evolutionary algorithms. Tests carried out on three open source image classification data sets attest to the relevance of this novel combining approach, which outperforms the state-of-the-art for a fixed budget.


A Bandit Approach to Sequential Experimental Design with False Discovery Control

Jamieson, Kevin G., Jain, Lalit

Neural Information Processing Systems

We propose a new adaptive sampling approach to multiple testing which aims to maximize statistical power while ensuring anytime false discovery control. We consider $n$ distributions whose means are partitioned by whether they are below or equal to a baseline (nulls), versus above the baseline (true positives). In addition, each distribution can be sequentially and repeatedly sampled. Using techniques from multi-armed bandits, we provide an algorithm that takes as few samples as possible to exceed a target true positive proportion (i.e. Our sample complexity results match known information theoretic lower bounds and through simulations we show a substantial performance improvement over uniform sampling and an adaptive elimination style algorithm.


Online Learning of Robot Soccer Free Kick Plans Using a Bandit Approach

Mendoza, Juan Pablo (Carnegie Mellon University) | Simmons, Reid (Carnegie Mellon University) | Veloso, Manuela (Carnegie Mellon University)

AAAI Conferences

This paper presents an online learning approach for teams of autonomous soccer robots to select free kick plans. In robot soccer, free kicks present an opportunity to execute plans with relatively controllable initial conditions. However, the effectiveness of each plan is highly dependent on the adversary, and there are few free kicks during each game, making it necessary to learn online from sparse observations. To achieve learning, we first greatly reduce the planning space by framing the problem as a contextual multi-armed bandit problem, in which the actions are a set of pre-computed plans, and the state is the position of the free kick on the field. During execution, we model the reward function for different free kicks using Gaussian Processes, and perform online learning using the Upper Confidence Bound algorithm. Results from a physics-based simulation reveal that the robots are capable of adapting to various different realistic opponents to maximize their expected reward during free kicks.